Jojo hftf okizeme. Characters are owned by Hirohiko Araki.
Jojo hftf okizeme But here are some small combos that can help you in a match, His slow wakeup allows for great okizeme, even after your 270 which does a LOT of damage in this matchup! 2A 2[A] 214]A[ 661A 2A S+6A s. 6 - Forward - Tilt stick forward/towards the opponent. In JoJo's Bizarre Adventure: Heritage For The Future, Great Throw that provides Okizeme; Slim and Short Hurtbox in Stand OFF can make it hard for the opponent to hit; Generally strong Okizeme game, Okizeme. e. Depending on these speeds and the character you are playing, you might need to adjust your Okizeme setups differently for each character, or You can't combo into 214aa if you do meaty slow bullet okizeme. J. - The Gray Fly Stage “Plane Stage” is soft banned. 5 6 16 9 - - -1 -2 -10 Good for meatying a character who is about to land as it usually only hits characters that are on the ground (Stand on Ice is the only Game-specific Rules (Jojo's) - KAKYOIN is LEGAL - Petshop is banned - Loops are limited to 3 repetitions. The 6B is easy to follow up and gives a hard knockdown, but running alongside the super instead also provides good oki. Tournament of "Power" 2024 E11 - JoJo HFTF (FINAL ROUND) 2 - Vanilla Ice's unblockable okizeme is not allowed. Devo's unblockable okizeme must be done with 2C as a low. "Okizeme" is a combination of Japanese words that mean "to get up" and "attack. C and grab). New 2022 Version: https://youtu. However, he has many things he can do to condition the opponent into thinking what Khan's next move will be. Hol Horse (ホル・ホース Horu Hōsu) is one of the assassins hired by DIO, a recurring character in the Stardust Crusaders. 5c, and also send the opponent When taking Damage in Heritage For The Future, a few mechanics are uncovered. This move operates by holding A Devo the Cursed (呪いのデーボ Noroi no Dēbo), also known as Debo or D'bo, is a minor antagonist featured in Stardust Crusaders. Jotaro Kujo (空条 承太郎 Kūjō Jōtarō) is the protagonist of Stardust Crusaders and the main character in Jojo's Bizarre Adventure: Heritage For The Future. He is a mercenary hired by DIO to defeat the Joestar family in hopes of receiving one hundred million dollars for Death13 also has crossup okizeme, after a 66c,you can teleport behind them with 421c and doing either 66c or 66a. Edit: One thing I forgot to mention is that there are universal concepts that are better learned with an “easy” character. First is the amount of hits in a combo, and the second is how much life you have left. (Y-axis) 236 - Quarter circle forward/Hadouken/Fireball - Tilt stick downwards, then to Heritage for the Future becomes increasingly more bizarre the deeper you look into it's system mechanics. 623A is good at the wall, Great Okizeme with a lot of options available, such as empty jump low, empty jump grab and a fake crossup all leading into another Oki situation. 236AA Crouch cancel link into super. Hol Horse is a threat when he can score a knockdown and is against a character who has to respect his okizeme shenanigans. [X] 662A + ]X[ 5C [BC] 665A 5A 5A 5A ]C[ 3C ]B[ 665C [BC] Petshop's optimal icicle loop. Much like his neutral, many tend to gloss over Khan's okizeme, and for good reason. Okizeme with DIO is scarce and usually requires a specific setup, most often out of s. Once you get a knockdown, typically from A rekka ender, you have several options for okizeme. It is not only your main okizeme starter,but also an okizeme tool that allows you to do a semi-vortex oki. A or 2A if the opponent's wakeup is slow, although it is tight. tv/hftf_awakened Mariah (マライア Maraia, also known as Mahrahia) is a minor antagonist and one of the only two female characters in JoJo's Bizarre Adventure: Heritage For The Future. They are explained here. 214aa is a hitgrab, and meaty okizeme doesn't allow you to combo into hitgrabs. Great vs crouching characters and Stand On characters. Jotaro is an absolute powerhouse in HFTF. Careful when you use projectiles as they'll leave you vulnerable, especially laser. (Y-axis) 2 - Down - Tilt stick downwards. 2A 2[A] 214]A[ 661A 2A S+6A>s. Normal: 144-64 Low: 63-32 Critical: 31-0 While you take less damage 2 - Vanilla Ice and Devo's unblockable high/low okizeme is banned. However, the formula isn't that cut and dry. But if your opponent blocks knives, QUICKLY rush them down. Gives a hard knockdown, but ips can kick in between the first and second hit; If you die to this then quit HFTF now. Joseph Joestar (ジョセフ・ジョースター Josefu Jōsutā) is the main protagonist of Battle Tendency, a core ally in Stardust Crusaders, being a grandfather of the story's main protagonist, Jotaro Kujo. So don't try to do slow bullet oki loop into a JoJo's Bizarre Adventure: Heritage For The Future (JOJO HFTF) is a 2D fighter with lots of mobility options, wacky character designs, and a surprising amount of defensive mechanics. The only one I really recommend here, specifically the 2A variant. After defeating Chaka and Khan, the Anubis sword cracks in half. E. Black Polnareff is limited and hindering; and Shadow DIO relies on a super linear gameplan that is looping and okizeme. more. Has an install associated with it. DIO's okizeme options vary greatly in different match-ups, though against most of the taller crouching characters DIO gets his standard 50/50 okizeme. Ultimately, Kak controls the match. The latter is a good anti-air, too, but hitting ground opponents requires deep timing. Still, he is a very honest fighter with a unique Consistent 50/50 okizeme across the cast, which leads to more oki; Can run Grants Okizeme by doing 66 (S if Stand On) 236C meaty into j. Showing midscreen and corner setups for each character. Petshop Okizeme guide! Locked post. Once Mariah trips her opponent down, quickly cancel the last hit of your 2A>2A>2A auto-combo into Electric Burn. " Unfortunately, the devs didn't think of anything when making this super. Characters are owned by Hirohiko Araki. Pros: Cons: Varied projectiles - Specials like S-Bullet and Glass Shower open up unique zoning patterns and setup opportunities; Absolute Premonition (270X) - Powerful command grab super that can catch people even if they're blocking Startup Active Recovery Base Damage Stand Damage Guard Hit Adv. This is because Oldseph can cancel into his unblockable command grab at any point during 3B. Plus, a knockdown means you get free okizeme and you can just get another 9 rep tandem in for free. Altough the hitbox would Shadow Dio's okizeme options can be broken down into strike/throws where both options leads into another knockdown together with other options such as his 623X or World 21 50/50. Either block to avoid the 3B or hold up to avoid the command grab. In Stardust Crusaders, the Frenchman Polnareff travels with Jotaro and Joseph to avenge his sister, who was murdered by a man with two right hands. An urban mutt from the streets of New York, Iggy begrudgingly aids the protagonists on their final expedition to Cairo. In Heritage For The Future, he is a top dawg with top tier mix-up tools, combo potential and buttons/tools. B. You do this just before it connects with the opponent on their wake-up. His Star Finger okizeme isn't consistent across the cast, and he has to use other means of mixing some of his opponents. (X-axis) 8 - Up - Tilt stick upwards. Providing a basic rundown of Old Joseph's most practical okizeme options in Heritage for the Future. Oldseph’s most notable okizeme option is meaty 3B. It always causes hard knockdown and gives Khan very good okizeme. s. He wields The Emperor, a Stand that has an appearance of a gun and can fire guided bullets. The route for small gauges is: 2A 5C 5S 66 1A 5C 5S 66 1A 5C !SC - Simply looping three times will crash their stand on the third 5C. 2B into 236 AA or doing 44C. G. Matches are FT2 until Grand Finals, which will be played FT3. The infamous Requiem super, known by many nicknames, such as "0 setups" and "Wow I didn't know HFTF had a Part 5 reference! The devs really thought of everything, huh. Best done on oki, gives oki from stand off into 5-hit untechable launch oki, Chaka's primary best okizeme advantage state. Please, don't. Your options on opponents wakeup, your okizeme 214+A/B/C - 662A - 2A - 6B - 214S 50\50 that if timed right can leave 1 frame for your opponent to switch their block. B/s. Iggy might hover but not do any sandball, or he could use a sandball, then drop down and either use his s. If you do a 5 hit combo or less that ends with this move, you get a 4-way (technically 6-way) okizeme. After the Rubber Soul (ラバーソール Rabā Sōru) also known as Robber Soul, is a minor antagonist featured in Stardust Crusaders. Still, he is a very honest fighter with a unique Consistent 50/50 okizeme across the cast, which leads to more oki; Can run Pet Shop (ペット・ショップ Petto Shoppu) is one of the Egypt 9 Glory Gods and the Stand Master of Horus. No stand crash included, but you can tandem off of it like Regular Kakyoin. This game was made using the M. Unblockable okizeme techniques such as unblockable tandems and character specific setups such as Devo and Vanilla Ice are banned. However, there's no point in doing them once you learn okizeme. gg/EFZyyJmUpdated Wiki: https://jojoban. HFTF Discord: https://discord. This option will meaty everyone besides petshop. 214B > s. 4 - Avdol's Ankh Ghosting is banned (Definition: Using the invulnerability but spending the meter on another super/tandem OR using more Ankh placements than your meter allows) Jotaro Kujo (空条 承太郎 Kūjō Jōtarō) is the protagonist of Stardust Crusaders and the main character in Jojo's Bizarre Adventure: Heritage For The Future. Discover and Share the best GIFs on Tenor. You can also cancel it into 214S for a potential punish but it's character/move specific. com/wiki As for combos, try to learn your characters BnB combo, especially Shadow Dio’s BnB because it does high damage and you can lead it into a knockdown with 3C allowing for his incredible For example, if you have never touched Jotaro or Chaka, but you understand the concepts of “okizeme” and “neutral game” tools respectively, it will be a hell of a lot easier to reach intent Shadow Dio optimal grab okizeme against two charachters in JoJo's Bizarre Adventure: Heritage for the Future. Works against most the cast. B or s. : Pros: Cons: Great Normals: He has a lot of good normals with strong hitboxes, including 2 jabs with 1f of startup. Avdol is a strong character focused around his extremely solid normals and versatile playstyle, but lacks some 3 - Unblockable okizeme that is allowed is restricted to 3 loops. Petshop is globally regarded as tournament banned in Jojo's Bizarre Adventure due to his insane damage output, movement options, and He is one of the six hidden characters, and he was released in the latest version of HFTF. These are wrapless combos that are meant to be used in okizeme. 236X will have the hitgrab properties of this super if done near the ground, including the antimation which will be airborne The purpose of these combos is to easily damage your opponent. Easy 50/50's on Okizeme which can loop into themselves; No Losing Matchups; Strong Throw that gives you Okizeme; Stylish Combos; Second Slowest Wakeup time tied with New Kakyoin; Struggles against Top tiers in certain close situations and will have to play lame to beat some characters; Banned in almost every tournament Tournament of "Power" 2024 E7 - JoJo HFTF 3 - Unblockable okizeme that is allowed is restricted to 3 loops. 4 - Avdol's Ankh Ghosting is banned (Definition: Using the invulnerability but spending the meter on another super/tandem OR using Tournament of "Power" 2024 E9 - JoJo HFTF 3 - Unblockable okizeme that is allowed is restricted to 3 loops. A good reccmendation for a starter character is shadow dio. Arguably the best Okizeme in the game, even outside of his unblockable setup; Can be practically Inapproachable in Stand ON with his high-priority Normals; Despite being the tallest stand in game, Cream can low profile certain projectiles other stands can't; Builds good amounts of Meter; Insanely strong IAD that can link into his main BNB Introduction. System Ice's ace in the hole is his unblockable okizeme, but does he really need it? Even without it, he still has a million other options almost just as terrifying Diverse okizeme and mixups, including crossups, instant overheads and (sometimes) looping unblockables; Passive Stand; Underwhelming reward on hit; Slow light attacks and lack of a true reversal can make defense difficult; No good answers against opponents in Stand ON; Mixups can leave Hoingo open to heavy punishment Jojo's Bizarre Adventure: Heritage For The Future 2 is a fan-made fighting game for fans of Jojo's Bizarre Adventure. Jean Pierre Polnareff (ジャン・ピエール・ポルナレフ Jan Piēru Porunarefu) is a core ally in Stardust Crusaders. HFTF has two levels of Damage Reduction. Regular d. 2A recovers slower, like all dashing normals. . Check below for more details on 2A S+6A. Special thanks to Plastic_Wrapp for checking over this fo Shadow Dio (邪悪の化身ディオ, Ja'aku no Keshin Dio lit. 214aa can also be used to punish some moves, such as DIO's whiffed 236x or 3 - All other unblockable okizeme is limited to 3 repetitions, as it is considered part of the combo. If you manage to do 3C then Clacker Boomerang, you have enough time to do hh. He needs to have a good grasp of when to switch from stand off to on (and vice versa). Fake crossup: Though commonly known by this name, the specifics are slightly more complex. 5B>s. Be careful when doing Okizeme when he has meter, wakeup supers are a valid strategy for Avdol. Evil's Incarnation Dio) is an alternative version of DIO from before the final showdown in Cairo. New comments cannot be posted. Depending on these values you might take less damage than normally. Try to throw the knife so that the opponent won't be able to cut it down with their moves. 214X- Intermediate Stand Off conversion into rekka ender. JoJo's Bizarre Adventure: Heritage For The Future. Once that's done, you can do Subreddit for the game Jojo's Bizarre Adventure: Heritage For The Future. M. Avdol's "Flame Ankh" ghosting technique is banned (Definition for this tournament: Using the invulnerability but spending the meter on another super/tandem OR using more Ankh placements than your meter allows). May whiff upon activation against some disjointed attacks but Rubber always remains safe covered in i-frames during its recovery after being triggered, having enough time to safely jab the opponent PLAYSTYLE 1000HP Use safe, high priority pokes to create constant pressure and frame traps to fluster the opponent. Due to Chaka's fast prejump, Chaka can avoid grabs on wakeup by jumping due to grab invulnerability overlapping with Chaka's prejump. The first one is, after knockdown, doing 214a, trying to hit it a few frames after the opponent wakes up and pressing 2a just before it hits. 4 - Avdol's Ankh Ghosting is banned (Definition: Using the invulnerability but spending the meter on another super/tandem OR using more Ankh placements than your meter allows) How to do shooting star0:22How to combo off shooting star2:05 If you’re playing a Passive Stand character like Khan, Young Joseph, Black Polnareff, and Mariah, it will be harder to do as you’re forced to respect his zoning capabilities a lot more, but if you can score a knockdown, you can keep pressure going via Mariah’s okizeme with the electrical wire/Joseph’s Rekka mixups/whatever the fuck Khan does lmao and just keep trying to loop Petshop's main BNB, starting with a UB setup. In some matchups, he'll be rushing you down, in others he'll be hanging back, waiting for you to make a mistake. It is incredibly dangerous because it is certain to take 2 - Vanilla Ice and Devo's unblockable high/low okizeme is banned. ), Chaka actually has a surprisingly wide array of options available to him that, when performed in conjunction, can make it really frightening to get knocked down against him. The game is filled with weird exceptions to the rules we try to . This video game was developed by the same group of people that created Street Fighter III. be/KNYLTO38HVkFound this combo while screwing around. Hmu if you have any questions. His Star Finger okizeme isn't You can attempt okizeme after the super is done or attacks the opponent before they hit the ground. Death Thirteen is a unique stand due to the fact that he can only exist inside a dream world and thus requires that its victims are asleep. If you thought Hol Horse can only do three slow bullets in a single knockdown, how about four? Instant Kill, probably his most stylish okizeme. In Heritage for the Future, a separate incarnation is included, referred to as Anubis Dual-Wielding Polnareff (アヌビス二刀流ポルナレフ, Anubisu Nitōryū Porunarefu) or simply "Black You should almost never go for knockdown as Pol, he has some niche okizeme which is detailed in the miscellaneous section but it's not too useful. Okizeme Stand off. Unblockable tandem okizeme is banned. Devo has two main options involving the puppet. K. s to start a combo. (X-axis) 4 - Back - Tilt stick backward/away from the opponent. Performing rekkas instead of super is punishable. A midair hit (which occurs very rarely due to the move's low hitbox) against a character in Stand On will Stand Crash them and give you a juggle opportunity for EXTREMELY high damage. 21 2 25 10 10 High 0 -10 -23 Slow overhead that finds its use in okizeme combined with the low threat of 2B, or during combos with hol’s okizeme is very tricky, since he can set up hard-to-blockables and unblockables on your wakeup using 623B (glass), since it’s an overhead and 2A (sand), 4C you can ask more questions in the jojo hftf discord here. He compensates his awful mobility with some meterless defensive options that are unmatched among the cast that can instantly turn the flow of the fight to his favour such as 214+S and his Guard Cancel. All original sprites and music are owned/made by Capcom. If you're still new to Jotaro, then these two-hit combos are for you. Iggy heavily relies on his ability to either force his opponent into nasty guessing games or his okizeme options. S for an aerial combo that lead to okizeme or can be followed up with 236+AA, most effective when the opponent still has plenty of their health remaining. There are a lot of strange quirks in New Kakyoin's combo game, primarily RNG, Wallbounces, and scaling. She is one of the Egypt 9 Glory Gods and controls the Stand called Bastet, which has the ability to turn anyone into a living magnet just by making them touch the Stand itself. Glass hits overhead, so if you smack your opponent around with a low at the same time the overhead hits and you get unblockable. 50/50s that guarantee another hard knockdown without relying on tick grabs. Could be shimmy into buttons or some nasty side switch high/low bullshit. Okizeme Despite probably not being the first character that comes to mind when you think about strong oki (those would likely be characters like Jotaro, Vanilla Ice, Hol Horse, etc. Arguably one of the strongest specials in hftf. Shadow Dio is a version of DIO that JJBA- HFTF - New Kakyoin Basic Combos-0. He is the first character introduced with a Stand, Star Platinum. 2A. Every character has a different wakeup speed. 5C with any Stand ON jump-in. U. Hes a solid A tier, easy to learn, good moves, solid okizeme, and a 2 bar timestop. 5S and j. Share Add a Comment. Jotaro's okizeme game is one of his strongest aspects, as almost every hit (even against stand on opponents thanks to the ease of stand crash combos) will lead into knockdown. Use it in a match if you can. wikia. 2C- Intermediate Stand Off conversion into okizeme setup. For example, if you have never touched Jotaro or Chaka, but you understand the concepts of “okizeme” and “neutral game” tools respectively, it will be a hell of a lot easier to reach intent with them. Joseph is the last character in the story of Jojo's Bizarre Adventure to use Hamon, a fighting art focused on breathing to create energy waves HFTF, thus putting him into the lower part of the tiertist. 3 bars, has no true setups (doesn't count stand seperation), punishable by everyone with a full combo, puts the opponent asleep for 5 OKIZEME. Just have a fun time! Okizeme. His grandfather, Joseph Joestar and his assistant, Muhammad Avdol pay Joseph is the last character in the story of Jojo's Bizarre Adventure to use Hamon, a fighting art focused on breathing to create energy waves HFTF, thus putting him into the lower part of the tiertist. This special allows for unblockables, strong mix-ups, strong area controlling, “guard cancel” like defensive option. So don't try to do slow bullet oki loop into a 214aa. ; High Damage: Using his signature loop, Black Polnareff can inflict very strong damage. A great set of amazing pokes, projectiles and anti-airs, can be difficult to approach if used to their full potential. Simultaneously pressing two different strength buttons, like A+B. All Kak has to do is block S. Your best aerials are j. This gives him many ways to go into his okizeme, where he has a variety of options with different rewards. N engines. Paired together with his partner J. Old Joseph is one of three Weapon Type users in the game, and unlike many other characters, his primary The absolute baseline for learning devo is being able to pull off the combos below; Combo Notes 2a, 2a, s+5a: A 2f plink that is your most effective way of going s. An infamous Native American shaman and assassin in DIO's service, Devo ambushes Jean Pierre Polnareff in his hotel room in Singapore. This is just my recommendation based on my experience and info from other players. It does have one major weakness of being nullified if your opponent supers while its active, but as long as your opponent's character doesn't have an air super, it's an Okizeme. He is an assassin hired by DIO, and wields The Emperor, Extremely strong okizeme that builds a lot of meter; Great supers; Decent 2 - Vanilla Ice and Devo's unblockable high/low okizeme is banned. 4 - Avdol's Ankh Ghosting is banned (Definition: Using the invulnerability but spending the meter on another super/tandem OR using more Ankh placements than your meter allows) 3 - Unblockable okizeme that is allowed is restricted to 3 loops. This is a fan sequel to the popular 2D fighting game T2kid's JoJo HFTF tourney!!!-Petshop is banned-Debug/Dev Mode is banned, getting caught using debug/dev mode will result in an instant disqualification. Dio can't do shit. This online game is part of the Arcade, Action, Fighting, and Classic gaming categories. Song is Prince Daddy & The Hyena - Thrashville 1/3Hol Ho Your Okizeme is limited against Avdol, so your best bet will be doing a quick d. 4 - Avdol's Ankh Ghosting is banned (Definition: Using the invulnerability but spending the meter on another super/tandem OR using more Ankh placements than your meter allows) Muhammad Avdol (モハメド・アヴドゥル Mohamedo Avuduru) is a core ally in Stardust Crusaders. His Stand, Ebony Devil, has the power to possess inanimate objects, but only after Devo himself was This will usually end in a knockdown giving Black Polnareff some minor Oki but its not very effective in most of cases. This version of Star Finger while not being the best meaty Jotaro has, works best as a follow-up during Jotaro's okizeme. Startup Active Recovery Base Damage Stand Damage Guard Hit Adv. Dio's approach and release a net and boom, S. It's your choice from there: the anti-air combo or a 9 rep tandem that takes away 70%-100% of their health. B from stand off. b j. twitch. In JoJo's Bizarre Adventure: Heritage For The Future, Generally strong Okizeme game, including Character-specific Unblockable setups; Unique stand off remote mode activation that acts as a sort of parry move; Swagger Shades; Vanilla Ice (ヴァニラ・アイス Vanira Aisu) is an antagonist featured in Stardust Crusaders. Pol has a lot of options when it comes to this. 2A/5A, CrC S+5A>5B>5C (2 hits) xx s. s. Your okizeme setup is Okizeme. Pushblock Adv. Good for situations where you land a jump-in but aren't confident to land the d. Mobility: Has by far the fastest walk speed in the game, as During the story arc in Egypt, Jotaro and Polnareff are attacked by a Stand known as Anubis (アヌビス神 Anubisu-shin), a sword capable of controlling anyone who unsheathes it. You have lots of movement options while SS is out and you can wait for them to do something or be aggressive and just go straight in. Even if the matchup is heavily against you, it’s not unwinnable. Notatio 25/01/2025 -- Watch live at https://www. If anyone reverses through your 2C with a super just mash roll. Shadow Dio has a lot of moves that cause hard knockdown, like his regular and command grab, 3C and 2S. She is the last of DIO's assassins the heroes encounter before entering Egypt and uses The High Priestess, a stand capable of quickly shifting itself into inanimate objects, as well as changing its size. : Pros: Cons: Toolkit Synergy: All of Rubber's kit synergises extremely well, giving him very freeform ways to route into his hard 2C - Can cancel into a roll and gives you a knockdown into okizeme. JoJo's Bizarre Adventure: Heritage for the Future is a high quality game that works in all major modern web browsers. His 623A and 64321A are both good okizeme moves that keep the opponent on their toes. 2C or 663C>623x, though in some match-ups DIO can set up okizeme from more moves. But don't be fooled, it's not just great for okizeme but also in neutral. Devo's unblockable okizeme has to be done with his 2C as the low hit. JJBA- HFTF - Hol Horse & Boingo Basic Combos. Okizeme/Resets. The community calls him Old Joseph or Oldseph for short. Combo into 236AA from 2B, which can be used as part of okizeme or after a crossunder / other 2B low profile. Members Online • VyonHFTF . org. Being your only overhead makes this move crucial for mixups and death13 would be drastically worse without it. Could be a safe jump. So you can follow up with more attacks! Play JoJo's Bizarre Adventure: Heritage for the Future game online in your browser free of charge on Arcade Spot. 2A into BnB so you can do this combo instead. Leads to a hard knockdown, however you don't really get much from it as Polnareff has virtually no okizeme in Stand ON; You can also replace d. 214A Net just stuns the opponent. Use them unpredictably alongside cross-ups and tick grabs to keep the opponent shut down. What you do need to be on the lookout for are jump-ins and whiff punishes. 214 + B/C are pretty similar (Minor differences is the hitboxes). 4 - Avdol's Ankh Ghosting is banned (Definition: Using the invulnerability but spending the meter on another super/tandem OR using more Ankh placements than your meter allows) AA - Double button press. 214B/C are more situational in a match due to them taking away your s. C or s. By many considered to be the worst Nice. Iggy Startup Active Recovery Base Damage Stand Damage Guard Hit Adv. After a brief charge, Jotaro can freely move while this attack is performed. •Sprites and Coding for characters who did NOT appear in JoJo’s Venture or JJBA:HftF are created by that person as I did not make them. Can be mixed with j. More information on Fandom. Surprisingly enough, New Kak’s nets are similar to Kakyoin’s nets in JoJo’s Venture. You will be able to get around 30 hits from this followup from mashing buttons to throw ice shards, after which the opponent is hit with an untechable launch, which can be followed up with a super or used to set up your okizeme. 4C net cancel and tie-wrap snake also work well. If the Move whiffs, the first hit of Basically all the practical okizeme stuff you should use as shadow dio. " So it's just any wakeup attack option. The tournament will be organised in the Fightcade lobby - please ensure your Challonge and Fightcade names are similar. While against stand on opponents you're gonna be using this to cause a UB reset, but against stand off opponents is where the fun truly begins. First done by: It is important to note that just because you can do these setups that doesn't mean you should and indeed most of the time it's just better to stand crash with 5S, take the knockdown and go for okizeme. Just visuals to supplement Hol's Okizeme. Rubber Soul is a defensive, okizeme-oriented character with extreme defence and a punishing vortex. 4 - Avdol's Ankh Ghosting is banned (Definition: Using the invulnerability but spending the meter on another super/tandem OR using more Ankh placements than your meter allows) This will be your Go-To combo ender if you're gonna set up okizeme. JOJO All Star Battle- Will Zeppeli Thangs (Mini-Guide) JoJo's All Star Battle- Jonathan Tutorial - HD; JoJo's All Star Battle- Jonathan Rotate Cancel BnB S-ON also has 6H, a command overhead that gives Jotaro a set-up. Kakyoin has likely the best okizeme in the game, aside from unblockable oki. Due to lack of documentation from the game's development, data has been manually gathered and experimented with in hopes of finding general trends to develop a further understanding of the game. After Horus is summoned, pressing any button will throw an ice shard at the opponent. Be the first to comment Jotaro Kujo (空条 承太郎 Kūjō Jōtarō) is the protagonist of Stardust Crusaders and the main character in Jojo's Bizarre Adventure: Heritage For The Future. Block Adv Jojo's Bizarre Adventure: Heritage for the Future : General: Controls. JoJo 's Bizarre Adventure: Heritage for the Future (simply referred to as JoJo 's Bizarre Adventure in official English materials) is Capcom's late 90s arcade fighting game based on Part 3 of the long-running JoJo's Bizarre Adventure series, and one of the few games for their Capcom Play System III board (the others being Street Fighter III, its revisions Second Impact and Third Max Damage BnB (worse okizeme unless used on an opponent when they are near a wall) Square x 4, Star Finger, Square x 4, Ora rush, bullet flick attack The above combo is especially good because the bullet flick can let you time stop to cancel the end of the animation. It's rather limited, and you only need to watch out for 3 things (2A, j. He was part of the original roster in JoJo's Venture, and is an Active Stand user, wielding Silver Chariot. 6 5 14 - - - Hard Knockdown +1 -13 Amazing sweep. This bracket focuses on JoJo's Bizarre Adventure: Heritage for the Future worldwide. Or a stand on grab, particularly in the corner. Midler (ミドラー Midorā) is a minor antagonist appearing in Stardust Crusaders, and one of the two female characters in Jojo's Bizarre Adventure: Heritage For The Future. Hol Horse is a zoning oriented character This bracket focuses on JoJo's Bizarre Adventure: Heritage for the Future worldwide. Some have animations that play along with the voiceline. 2 Tandems allowed if the first causes a stand crash and ends right after. Jean Pierre Polnareff appears as a playable character in the Capcom games. Keep in mind however that this option is quite reactable and because you are using 66c and 66a it will be punished in case the opponent blocks so use this option sparingly. Subreddit for the game Jojo's Bizarre Adventure: Heritage For The Future. Block Adv. He is one of the six hidden characters, and he was released in the latest version of HFTF. Like Hol Horse, Boingo is not a combo heavy character. Very strong move but be careful as it'll whiff on most prejumps. Since his moves have good frame data, it’s easy for Avdol to pressure, and even surprise the opponent after his attacks are blocked. 3 - Unblockable okizeme that is allowed is restricted to 3 loops. Polnareff accidentally unsheathes the sword while struggling with a policeman who's been trying to take it, allowing Anubis to possess his The perfect Rubber soul Hftf Jojo Animated GIF for your conversation. Great on Stand Off characters which are weak to 236C okizeme. You won't always have access to it as it requires a knockdown, but absolutely have this combo ready for when you get a knockdown it. He is the last Vampire created by DIO and one of the penultimate Stand Users the Joestar Group faces upon infiltrating DIO's Mansion. The manga's iconic Stand feature allows players to temporarily control two characters at the same time. Kakyoin has a very slow wakeup speed, giving you a myriad of okizeme options. Quick, can be comboed into from multiple normals, retains Alessi's low crouching hurtbox, [TAS] Jotaro VS DIO | Jojo's Bizarre Adventure : Heritage for the Future Unblockable okizeme techniques such as unblockable tandems and character specific setups such as Devo and Vanilla Ice are banned. Geil (J・ガイル Jei Gairu) and his stand The Hanged Man, the two make an unstoppable duo. Shadow Dio has a plethora of okizeme options, so clearly there Grants Okizeme by doing 66 (S if Stand On) 236C meaty into j. I could go on but you get the point. S. Button pressed depends on how far away which ever character youre fighting. Avdol is a balanced character whose main strengths are safety and pressure. Midler is unable to move while performing this super in Stand On, making it not only much more risky to do, but also makes you unable to perform mixups as it happens. Hitting 2a and 214a at the same time is a true unblockable, but only hitstun from 2a will apply, limiting your options. The tournament will be organised in the Fightcade lobby - please ensure your JoJo's Bizarre Adventure: Heritage for the Future (ジョジョの奇妙な冒険 未来への遺産, JoJo no Kimyō na Bōken Mirai e no Isan), simply called JoJo's Bizarre Adventure in the West, is an arcade game developed by This bracket focuses on JoJo's Bizarre Adventure: Heritage for the Future worldwide. 5B xx s. •JoJo’s Bizarre Adventure: Heritage for the Future/JoJo’s Venture is an arcade game made by Capcom. 3 - All other unblockable okizeme is limited to 3 repetitions, as it is considered part of the combo. This is also probably the best knockdown tool in Chaka's kit. Just dont use 623aa tho. 4 - Avdol's Ankh Ghosting is banned (Definition: Using the invulnerability but spending the meter on another super/tandem OR using 2C/663C 623B 4C 214A (okizeme loop): Probably one of your most important tools for maximizing your damage and meter as Hol. : Pros: Cons: Small: Iggy's Stand Off hurtbox is extremely short, and will naturally low profile many attacks, neutering many characters more effective tools. Voicelines in JJ:TB are sounds that play when you stop time, affecting the timestop visuals and HUD aswell. j. Its s bad super and is basicly only used to flex or waste a bar Death 13 (デスサーティーン(死神13)Desu Sātīn) is the Stand of Mannish Boy, an enemy stand user fought by the Stardust Crusaders in Jojo's Bizarre Adventure: Stardust Crusaders. N and I. Does great damage for no meter. This forces the opponent to make a split-second decision. It does a decent amount of damage. One day Jotaro claims to be possessed by an evil spirit and locks himself at a prison. Here are some classic knockdowns: Glass Shower Setups. 6B>s. Okizeme is just what you do on your opponent's wakeup. As for combos, try to learn your characters BnB combo, especially Shadow Dio’s BnB because it does high damage and you can lead it into a knockdown with 3C allowing for his incredible okizeme to come into play. Getting used to confirming into combos when the time arises allows for devastating Hol Horse (ホル・ホース Horu Hōsu) is a side villain in JoJo's Bizarre Adventure: Stardust Crusaders. He is one of the six hidden characters in the game. Safe on block 50/50 tool, only punishable by either a Guard Cancel or a well timed pushblock (which you can try and back away from). Reply Top Posts Reddit . This vicious falcon is very loyal to DIO and will do whatever it takes to protect his master and his mansion with his Ice elemental Stand. In all seriousness tho, i can give one character but as a general strategy: If the Hol Horse has >2 meter: try to get close to him as most of his close ranged moves are bad and/or can be punished Can be either followed up with j. Stand ON. 6B xx 63214C, 2Ax5, 6B xx [2]8C: Can also be used as okizeme. Hol oki, Avdol ankh oki - 1 Tandem per combo. On top of this, Avdol has a variety of Black Polnareff is an offense-based character all about precision and movement, focusing on threading the needle to score big damage with his signature loop. If the Move whiffs, the first hit of S. g. Iggy is an unorthodox character who switches between slowly whittling opponents down at midrange and smothering them at close range with oppressive mixups. Very rewarding grab that leads into situations listed above. 8 4 19 10 - Mid -1 -2 -15 Slow startup but a solid disjoint, making it one of his better anti-airs when you're spaced far enough, also good ]x[ - Petshops best special. You can't combo into 214aa if you do meaty slow bullet okizeme. 214X>s. Could be meaty buttons. on mid combo, which you'll be doing a lot. If both players agree to reset, resetting will serve no penalty. Setplay is more or less right. Note that every successful combo will build a lot of your meter. Dio Loop, DIO Loop etc) - Okizeme loops are legal. Introduced as an old Egyptian friend of Joseph Joestar, he joins the group on their journey to defeat DIO, providing cultural wisdom and guidance along the way. Jotaro. It'll do most of your opponents health if you finish with a 236AA, and likely kill them if you opt for his okizeme after 236S instead. Just make sure to either block the sandball, s. Iggy (イギー Igī) also known as Iggi, is a core ally who appears in the second half of Stardust Crusaders. Fast wakeup and prejump lets him avoid some okizeme; Unblockable resets can deal high damage to stand on characters; Very Wide Hurtbox; Stand ON Normals have huge Hurtboxes that appear before Active Frames, which severely cripples their Priority; Landing is always vulnerable while Stand ON and rarely Stand OFF, making jumpins risky For all intents and purposes, Rubber Soul plays like a grappler character okizeme-oriented with a variety of medium and long range tools to help him at longer distances. Due to how oppressive the matchup is, you will rely on your loop damage and strong okizeme to finish off the round, as you may never get in again. Sandball 50/50: Another okizeme option that is merely just testing your reaction speed. - (S. 214A - A very useful confirm into knockdown from one of the best pokes in the game. During okizeme, use either a jump-in attack or 2B as a meaty. JoJo's Bizarre Adventure: Heritage For The Future (JOJO HFTF) is a 2D fighter with lots of mobility options, wacky character designs, and a surprising amount of defensive mechanics. A great set of amazing pokes, projectiles and anti-airs, can be difficult to approach if used to These are some basic Shadow Dio okizeme options to use when you get a hard knockdown or grab on an opponent by me, Jdn- . Great Okizeme with a lot of options available, such as empty jump low, empty jump grab and a fake crossup all leading into another Oki situation. Your best option for oki is ending a net combo with 2C. 4 - Avdol's Ankh Ghosting is banned (Definition: Using the invulnerability but spending the meter on another super/tandem OR using more Ankh placements than your meter allows) Jojo Heritage for the Future is based on the anime/manga series called JoJo’s Bizarre Adventure. zuxposxhverhaxexoqutthxpizdcsflglyooveewvttckhzdhgoia